| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/Source/GoogleVRHMD/Classes/GoogleVRHMDFunctionLibrary.h |
Include |
#include "GoogleVRHMDFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UGoogleVRHMDFunctionLibrary : public UBlueprintFunctionLibrary
GoogleVRHMD Extensions Function Library
Name | Description | |
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UGoogleVRHMDFunctionLibrary ( |
Name | Description | ||
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ClearDaydreamLoadingSplashScreenTexture() |
Clear the loading splash texture it is current using. |
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float |
GetDaydreamLoadingSplashScreenDistance() |
Get the distance in meter the daydream splash screen will be rendered at |
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float |
GetDaydreamLoadingSplashScreenScale() |
Get the render scale of the dayderam splash screen |
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float |
GetDaydreamLoadingSplashScreenViewAngle() |
Get the view angle of the dayderam splash screen |
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GetDistortionCorrectionEnabled() |
Check if distortion correction is enabled |
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GetFloorHeight ( |
Tries to get the floor height if available |
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GetGVRHMDRenderTargetSize() |
Get the RenderTarget size GoogleVRHMD is using for rendering the scene. |
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GetIntentData() |
Returns the string representation of the data URI on which this activity's intent is operating. |
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float |
GetNeckModelScale() |
A scaling factor for the neck model offset, clamped from 0 to 1. |
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GetRecenterTransform |
Tries to get the Recenter Transform if available |
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GetSafetyCylinderInnerRadius ( |
Tries to get the Safety Cylinder Inner Radius if available |
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GetSafetyCylinderOuterRadius ( |
Tries to get the Safety Cylinder Outer Radius if available |
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GetSafetyRegion ( |
Tries to get the Safety Region Type if available |
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GetViewerModel() |
Get the currently set viewer model |
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GetViewerVendor() |
Get the currently set viewer vendor |
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IsGoogleVRHMDEnabled() |
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IsGoogleVRStereoRenderingEnabled() |
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IsInDaydreamMode() |
Is the application running in Daydream mode. |
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IsVrLaunch() |
Was the application launched in Vr. |
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SetDaydreamLoadingSplashScreenDistance ( |
Set the distance in meter the daydream splash screen will be rendered at |
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SetDaydreamLoadingSplashScreenEnable ( |
Set whether to enable the loading splash screen in daydream app. |
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SetDaydreamLoadingSplashScreenScale ( |
Set the render scale of the dayderam splash screen |
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SetDaydreamLoadingSplashScreenTexture ( |
Set the loading splash screen texture the daydream app wil be using. |
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SetDaydreamLoadingSplashScreenViewAngle ( |
Set the view angle of the dayderam splash screen |
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SetDefaultViewerProfile ( |
Change the default viewer profile |
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SetDistortionCorrectionEnabled ( |
Enable/disable distortion correction |
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SetDistortionMeshSize ( |
Change the size of Distortion mesh |
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SetGVRHMDRenderTargetScale ( |
Set the RenderTarget size with a scale factor. |
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SetGVRHMDRenderTargetSize ( |
Set the RenderTargetSize with the desired resolution. |
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SetNeckModelScale ( |
A scaling factor for the neck model offset, clamped from 0 to 1. |
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SetRecenterControllerOnly ( |
Sets whether or not the Recenter event only recenters the Controller. |
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SetRenderTargetSizeToDefault() |
Set the GoogleVR render target size to default value. |
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SetSustainedPerformanceModeEnabled ( |
Set if the app use sustained performance mode. |