Module |
|
Header |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Public/GoogleVRTransition2DBPLibrary.h |
Include |
#include "GoogleVRTransition2DBPLibrary.h" |
Source |
/Engine/Plugins/Runtime/GoogleVR/GoogleVRTransition2D/Source/GoogleVRTransition2D/Private/GoogleVRTransition2DBPLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Meta=(DisplayName="Transition back to VR"), Category="Google VR")
static void TransitionToVR()
Transition back from 2D to VR. will see Back to VR button which make you resume to game by clicking it