FLocalTitleFile

Windows
MacOS
Linux

Inheritance Hierarchy

ICloudTitleFile

FLocalTitleFile

References

Module

HTTPChunkInstaller

Header

/Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/LocalTitleFile.h

Include

#include "LocalTitleFile.h"

Syntax

class FLocalTitleFile : public ICloudTitleFile

Constructors

Name Description

Public function

FLocalTitleFile

(
    const FString& InRootDirectory
)

Functions

Name Description

Protected function Const

FString

 

GetFileNameFromDLName

(
    const FString& DLName
)

Overridden from ICloudTitleFile

Name Description

Public function Virtual

bool

 

ClearFile

(
    const FString& FileName
)

Empties the cached data for this file if it is not being downloaded currently

Public function Virtual

bool

 

ClearFiles()

Empties the set of downloaded files if possible (no async tasks outstanding)

Public function Virtual

void

 

DeleteCachedFiles

(
    bool bSkipEnumerated
)

Delete cached files on disk

Public function Virtual

bool

 

EnumerateFiles

(
    const FCloudPagedQuery& Page
)

Requests a list of available files from the network store

Public function Virtual

bool

 

GetFileContents

(
    const FString& FileName,
    TArray< uint8 >& FileContents
)

Copies the file data into the specified buffer for the specified file

Public function Virtual

void

 

GetFileList

(
    TArray< FCloudHeader >& Files
)

Returns the list of files that was returned by the network store

Public function Virtual

bool

 

ReadFile

(
    const FString& FileName
)

Starts an asynchronous read of the specified file from the network platform's file store

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss