Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsMeshProjection.h |
Include |
#include "HairStrandsMeshProjection.h" |
Source |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsMeshProjection.cpp |
void AddHairMeshesRBFInterpolationPass
(
FRDGBuilder & GraphBuilder,
FGlobalShaderMap * ShaderMap,
const int32 MeshLODIndex,
FHairMeshesRestResource * RestResources,
FHairMeshesDeformedResource * DeformedResources,
FHairStrandsRestRootResource * RestRootResources,
FHairStrandsDeformedRootResource * DeformedRootResources
)