FFollicleMaskOptions

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MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomCreateFollicleMaskOptions.h

Include

#include "GroomCreateFollicleMaskOptions.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FFollicleMaskOptions

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

EFollicleMaskCh...

 

Channel

Texture channel in which the groom's roots mask will be writtent to.

Public variable UProperty Category, Meta BlueprintReadWrite visibleanywhere

UGroomAsset ...

 

Groom

Groom asset

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