FGroomBindingBuilder::ProjectStrands

Project strands roots onto a mesh and compute closest triangle ID & barycentric.

Windows
MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomBindingBuilder.h

Include

#include "GroomBindingBuilder.h"

Syntax

static void ProjectStrands
(
    FRDGBuilder & GraphBuilder,
    const FTransform & LocalToWorld,
    const FHairStrandsProjectionMeshData & TargetMeshData,
    TArray< FHairStrandsRestRootResource * > & InRestRootResources
)

Remarks

Project strands roots onto a mesh and compute closest triangle ID & barycentric.

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