Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomBindingBuilder.h |
Include |
#include "GroomBindingBuilder.h" |
static void ProjectStrands
(
FRDGBuilder & GraphBuilder,
const FTransform & LocalToWorld,
const FHairStrandsProjectionMeshData & TargetMeshData,
TArray< FHairStrandsRestRootResource * > & InRestRootResources
)
Project strands roots onto a mesh and compute closest triangle ID & barycentric.