FGroomBindingBuilder::TransferMesh

Transfer mesh vertex position from a source mesh on to a target mesh.

Windows
MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomBindingBuilder.h

Include

#include "GroomBindingBuilder.h"

Syntax

static void TransferMesh
(
    FRDGBuilder & GraphBuilder,
    const FHairStrandsProjectionMeshData & SourceMeshData,
    const FHairStrandsProjectionMeshData & TargetMeshData,
    TArray< FRWBuffer > & TransferredLODsPositions
)

Remarks

Transfer mesh vertex position from a source mesh on to a target mesh. The topology of the two meshes can be different, but they need to shader the same UV layout

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