FHairBendConstraint

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MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetPhysics.h

Include

#include "GroomAssetPhysics.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FHairBendConstraint

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

BendDamping

Damping for the bend constraint between 0 and 1

Public variable UProperty Category, EditAnywhere, Meta

FRuntimeFloatCu...

 

BendScale

Stiffness scale along the strand

Public variable UProperty Category, EditAnywhere, Meta

float

 

BendStiffness

Stiffness for the bend constraint in GPa

Public variable UProperty Category, EditAnywhere, Meta

bool

 

ProjectBend

Enable the projection of the bend constraint after the xpbd loop

Public variable UProperty Category, EditAnywhere, Meta

bool

 

SolveBend

Enable the solve of the bend constraint during the xpbd loop

Constructors

Name Description

Public function

FHairBendConstraint()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FHairBendConstraint& A
)

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