Module |
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Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetCards.h |
Include |
#include "GroomAssetCards.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FHairGroupsCardsSourceDescription
Name | Description | ||
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CardsInfo |
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GroupIndex |
Group index on which this cards geometry will be used (#hair_todo: change this to be a dropdown selection menu in FHairLODSettings instead) |
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UStaticMesh ... |
ImportedMesh |
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ImportedMeshKey |
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LODIndex |
LOD on which this cards geometry will be used. |
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Material |
Deprecated |
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|
MaterialSlotName |
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UStaticMesh ... |
ProceduralMesh |
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ProceduralMeshKey |
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ProceduralSettings |
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SourceType |
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Textures |
Name | Description | |
---|---|---|
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FHairGroupsCardsSourceDescription() |
Name | Description | ||
---|---|---|---|
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GetMeshKey() |
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HasMeshChanged() |
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UpdateMeshKey() |
Name | Description | ||
---|---|---|---|
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operator== ( |