FHairSolverSettings

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MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetPhysics.h

Include

#include "GroomAssetPhysics.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FHairSolverSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

TSoftObjectPtr<...

 

CustomSystem

Custom system to be used for simulation

Public variable UProperty Category, EditAnywhere, Meta

bool

 

EnableSimulation

Enable the simulation for the group

Public variable UProperty Category, EditAnywhere, Meta

int32

 

IterationCount

Number of iterations for the constraint solver

Public variable UProperty Category, EditAnywhere, Meta

EGroomNiagaraSo...

 

NiagaraSolver

Niagara solver to be used for simulation

Public variable UProperty Category, EditAnywhere, Meta

int32

 

SubSteps

Number of substeps to be used

Constructors

Name Description

Public function

FHairSolverSettings()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FHairSolverSettings& A
)

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