| IModuleInterface
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Module |
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Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsCore.h |
Include |
#include "HairStrandsCore.h" |
class FHairStrandsCore : public IModuleInterface
Implements the HairStrands module
Name | Description | ||
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UGroomBindin... |
CreateGroomBindingAsset ( |
Create binding asset from groom asset and assets of specified groom binding type. |
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UStaticMesh ... |
CreateStaticMesh |
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UTexture2D &... |
CreateTexture ( |
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RegisterAssetHelper ( |
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ResizeTexture ( |
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SaveAsset ( |
Name | Description | ||
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ShutdownModule() |
Called before the module is unloaded, right before the module object is destroyed. |
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StartupModule() |
Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |
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SupportsDynamicReloading() |
Override this to set whether your module is allowed to be unloaded on the fly |
Name | Description | ||
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|
UGroomBindin... |
CreateGroomBindingAsset ( |
CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead. |
|
UGroomBindin... |
CreateGroomBindingAsset ( |
CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead. |
|
UGroomBindin... |
CreateGroomBindingAsset ( |
CreateGroomBindingAsset with SkeletalMesh is deprecated. Use the version with binding type and UObject instead. |