Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetPhysics.h |
Include |
#include "GroomAssetPhysics.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FHairStrandsParameters
Name | Description | ||
---|---|---|---|
|
float |
StrandsDensity |
Density of the strands in g/cm3 |
|
StrandsSize |
Number of particles per guide that will be used for simulation |
|
|
float |
StrandsSmoothing |
Smoothing between 0 and 1 of the incoming guides curves for better stability |
|
float |
StrandsThickness |
Strands thickness in cm that will be used for mass and inertia computation |
|
ThicknessScale |
Thickness scale along the curve |
Name | Description | |
---|---|---|
|
FHairStrandsParameters() |
Name | Description | ||
---|---|---|---|
|
operator== ( |