GenerateFolliculeMask

Windows
MacOS
Linux

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsMeshProjection.h

Include

#include "HairStrandsMeshProjection.h"

Source

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsMeshProjection.cpp

Syntax

void GenerateFolliculeMask
(
    FRDGBuilder & GraphBuilder,
    FGlobalShaderMap * ShaderMap,
    const EPixelFormat Format,
    const FIntPoint Resolution,
    const uint32 MipCount,
    const uint32 KernelSizeInPixels,
    const uint32 Channel,
    const TArray< FRDGBufferRef > & RootUVBuffers,
    FRDGTextureRef & OutTexture
)

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