[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Source")
UPhysicsAsset * DefaultSource
Skeletal Mesh from which the Physics Asset will be found.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Source")
UPhysicsAsset * DefaultSource
Skeletal Mesh from which the Physics Asset will be found.