[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="HairMeshes", Meta=(DisplayName="Group"))
TArray< FHairGroupsMeshesSourceDescription > HairGroupsMeshes
Meshes - Source description data
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="HairMeshes", Meta=(DisplayName="Group"))
TArray< FHairGroupsMeshesSourceDescription > HairGroupsMeshes
Meshes - Source description data