[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="LOD", Meta=(ToolTip="LOD selection type (CPU/GPU)"))
EHairLODSelectionType LODSelectionType
LOD selection type
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="LOD", Meta=(ToolTip="LOD selection type (CPU/GPU)"))
EHairLODSelectionType LODSelectionType
LOD selection type