[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="BuildSettings")
EGroomBindingMeshType GroomBindingType
Type of mesh to create groom binding for
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="BuildSettings")
EGroomBindingMeshType GroomBindingType
Type of mesh to create groom binding for