TargetSkeletalMesh

Skeletal mesh on which the groom is attached to.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="BuildSettings")
USkeletalMesh * TargetSkeletalMesh

Remarks

Skeletal mesh on which the groom is attached to.

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