| USceneComponent::DetachFromComponent()
|
Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomComponent.h |
Include |
#include "GroomComponent.h" |
Source |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomComponent.cpp |
virtual void DetachFromComponent
(
const FDetachmentTransformRules & DetachmentRules
)
Detach this component from whatever it is attached to. Automatically unwelds components that are welded together (See WeldTo)
Parameter |
Description |
---|---|
DetachmentRules |
How to handle transforms & modification when detaching. |