UGroomCreateFollicleMaskOptions

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UGroomCreateFollicleMaskOptions

References

Module

HairStrandsCore

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomCreateFollicleMaskOptions.h

Include

#include "GroomCreateFollicleMaskOptions.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, HideCategories=("Hidden"))
class UGroomCreateFollicleMaskOptions : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

TArray< FFollic...

 

Grooms

Grooms which will be use to create the follicle texture

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

Resolution

Follicle mask texture resolution. The resolution will be rounded to the closest power of two.

Public variable UProperty Category, EditAnywhere, Meta BlueprintReadWrite

int32

 

RootRadius

Size of the root in the follicle mask (in pixels)

Constructors

Name Description

Public function

UGroomCreateFollicleMaskOptions

(
    const FObjectInitializer& ObjectIn...
)

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