FGroomActions

Implements an action for groom assets.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

HairStrandsEditor

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomActions.h

Include

#include "GroomActions.h"

Syntax

class FGroomActions : public FAssetTypeActions_Base

Remarks

Implements an action for groom assets.

Constructors

Name Description

Public function

FGroomActions()

Creates and initializes a new instance.

Overridden from IAssetTypeActions

Name Description

Public function Virtual

bool

 

CanFilter()

Returns true if this class can be used as a filter in the content browser

Public function Virtual

void

 

GetActions

(
    const TArray< UObject* >& InO...,
    FToolMenuSection& Section
)

Generates a menu section for the specified objects.

Public function Virtual

uint32

 

GetCategories()

Returns the categories that this asset type appears in.

Public function Virtual Const

FText

 

GetName()

Returns the name of this type

Public function Virtual Const

void

 

GetResolvedSourceFilePaths

(
    const TArray< UObject* >& Typ...,
    TArray< FString >& OutSourceFilePa...
)

Collects the resolved source paths for the imported assets

Public function Virtual Const

UClass *

 

GetSupportedClass()

Get the supported class of this type.

Public function Virtual Const

FColor

 

GetTypeColor()

Returns the color associated with this type

Public function Virtual Const

bool

 

HasActions

(
    const TArray< UObject* >& InO...
)

Returns true if this class can supply actions for InObjects.

Public function Virtual Const

bool

 

IsImportedAsset()

Returns whether the asset was imported from an external source

Public function Virtual

void

 

OpenAssetEditor

(
    const TArray< UObject* >& InO...,
    TSharedPtr< IToolkitHost > EditWith...
)

Opens the asset editor for the specified objects.

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