FGroomCustomAssetEditorToolkit::GetCustomAsset

End [IToolkit](API\Editor\UnrealEd\Toolkits\IToolkit) interface Retrieves the current custom asset.

Windows
MacOS
Linux

Override Hierarchy

IGroomCustomAssetEditorToolkit::GetCustomAsset()

FGroomCustomAssetEditorToolkit::GetCustomAsset()

References

Module

HairStrandsEditor

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomCustomAssetEditorToolkit.h

Include

#include "GroomCustomAssetEditorToolkit.h"

Source

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Private/GroomCustomAssetEditorToolkit.cpp

Syntax

virtual UGroomAsset * GetCustomAsset() const

Remarks

End IToolkit interface Retrieves the current custom asset.

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