FGroomCustomAssetEditorToolkit::InitCustomAssetEditor

Edits the specified asset object

Windows
MacOS
Linux

References

Module

HairStrandsEditor

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomCustomAssetEditorToolkit.h

Include

#include "GroomCustomAssetEditorToolkit.h"

Source

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Private/GroomCustomAssetEditorToolkit.cpp

Syntax

void InitCustomAssetEditor
(
    const EToolkitMode::Type Mode,
    const TSharedPtr< class IToolkitHost > & InitToolkitHost,
    UGroomAsset * InCustomAsset
)

Remarks

Edits the specified asset object

Parameters

Parameter

Description

Mode

Asset editing mode for this editor (standalone or world-centric)

InitToolkitHost

When Mode is WorldCentric, this is the level editor instance to spawn this editor within

InCustomAsset

The Custom Asset to Edit

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