SGroomEditorViewport::IsLODModelSelected

Windows
MacOS
Linux

References

Module

HairStrandsEditor

Header

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/Widgets/SGroomEditorViewport.h

Include

#include "Widgets/SGroomEditorViewport.h"

Source

/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Private/Widgets/SGroomEditorViewport.cpp

Syntax

bool IsLODModelSelected
(
    int32 InLODSelection
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss