Module |
|
Header |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/Widgets/SGroomEditorViewport.h |
Include |
#include "Widgets/SGroomEditorViewport.h" |
Source |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Private/Widgets/SGroomEditorViewport.cpp |
void SetSkeletalMeshComponent
(
USkeletalMeshComponent * SkeletalGroomTarget
)
Set the mesh on which we are grooming