UMovieSceneImagePlateSection

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Inheritance Hierarchy

References

Module

ImagePlate

Header

/Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/MovieSceneImagePlateSection.h

Include

#include "MovieSceneImagePlateSection.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI)
class UMovieSceneImagePlateSection : public UMovieSceneSection

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bReuseExistingTexture

Specifies whether this section can reuse a texture or render target already specified on the property.

Public variable UProperty Category, EditAnywhere

UImagePlateFile...

 

FileSequence

Constructors

Name Description

Public function

UMovieSceneImagePlateSection

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

float

 

GetThumbnailReferenceOffset()

Public function

void

 

SetThumbnailReferenceOffset

(
    float InNewOffset
)

Set the thumbnail reference offset

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