UImgMediaSource::GetProxies

Get the names of available proxy directories.

Windows
MacOS
Linux

References

Module

ImgMedia

Header

/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h

Include

#include "ImgMediaSource.h"

Source

/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ImgMedia|ImgMediaSource")
void GetProxies
(
    TArray< FString > & OutProxies
) const

Remarks

Get the names of available proxy directories.

Parameters

Parameter

Description

OutProxies

Will contain the names of available proxy directories, if any.

See Also

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