UImgMediaSource::SetMipLevelDistance

Manually set when mip level 0 should appear.

Windows
MacOS
Linux

References

Module

ImgMedia

Header

/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Public/ImgMediaSource.h

Include

#include "ImgMediaSource.h"

Source

/Engine/Plugins/Media/ImgMedia/Source/ImgMedia/Private/Assets/ImgMediaSource.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="ImgMedia|ImgMediaSource")
void SetMipLevelDistance
(
    float Distance
)

Remarks

Manually set when mip level 0 should appear.

Parameters

Parameter

Description

Distance

Furthest distance from the camera when mip level 0 should be at 100%.

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