Module |
|
Header |
/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h |
Include |
#include "BrushEffectsList.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FBrushEffectCurves
Name | Description | ||
---|---|---|---|
|
bUseCurveChannel |
||
|
float |
ChannelDepth |
|
|
float |
ChannelEdgeOffset |
|
|
float |
CurveRampWidth |
|
|
UCurveFloat ... |
ElevationCurveAsset |
Name | Description | |
---|---|---|
|
FBrushEffectCurves() |