FBrushEffectTerracing

Windows
MacOS
Linux

References

Module

Landmass

Header

/Engine/Plugins/Experimental/Landmass/Source/Runtime/Public/BrushEffectsList.h

Include

#include "BrushEffectsList.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FBrushEffectTerracing

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

MaskLength

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

MaskStartOffset

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceAlpha

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceSmoothness

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

float

 

TerraceSpacing

Constructors

Name Description

Public function

FBrushEffectTerracing()

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