| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/Landmass/Source/Editor/Public/LandmassActor.h |
Include |
#include "LandmassActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, HideCategories=(Replication, Input, LOD, Actor, Cooking, Rendering))
class ALandmassActor : public AActor
Name | Description | ||
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EditorTickIsEnabled |
Name | Description | |
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ALandmassActor ( |
Name | Description | ||
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ActorSelectionChanged ( |
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CustomTick ( |
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SetEditorTickEnabled ( |
Name | Description | ||
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ShouldTickIfViewportsOnly() |
If true, actor is ticked even if TickType==LEVELTICK_ViewportsOnly |
|
|
Tick ( |
Function called every frame on this Actor. |