| UObjectBase
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Module |
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Header |
/Engine/Plugins/Compositing/LensDistortion/Source/LensDistortion/Classes/LensDistortionBlueprintLibrary.h |
Include |
#include "LensDistortionBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(MinimalAPI, Meta=(ScriptName="LensDistortionLibrary"))
class ULensDistortionBlueprintLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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ULensDistortionBlueprintLibrary ( |
Name | Description | ||
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DrawUVDisplacementToRenderTarget ( |
Draws UV displacement map within the output render target. |
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EqualEqual_CompareLensDistortionModels ( |
Returns true if A is equal to B (A == B) |
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GetUndistortOverscanFactor ( |
Returns the overscan factor required for the undistort rendering to avoid unrendered distorted pixels. |
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NotEqual_CompareLensDistortionModels ( |
Returns true if A is not equal to B (A != B) |