Module |
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Header |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/LevelSequenceEditorBlueprintLibrary.h |
Include |
#include "LevelSequenceEditorBlueprintLibrary.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FSequencerChannelProxy
Name | Description | ||
---|---|---|---|
|
ChannelName |
||
|
Section |
Name | Description | |
---|---|---|
|
FSequencerChannelProxy() |
|
|
FSequencerChannelProxy ( |