| FMovieSceneSpawnRegister::SaveDefaultSpawnableState()
|
Module |
|
Header |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Public/Misc/LevelSequenceEditorSpawnRegister.h |
Include |
#include "Misc/LevelSequenceEditorSpawnRegister.h" |
Source |
/Engine/Plugins/MovieScene/LevelSequenceEditor/Source/LevelSequenceEditor/Private/Misc/LevelSequenceEditorSpawnRegister.cpp |
virtual void SaveDefaultSpawnableState
(
FMovieSceneSpawnable & Spawnable,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
)
Called to save the default state of the specified spawnable