EBlueprintPropertyType::Type

Copied from EPropertyType.

Windows
MacOS
Linux

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/PropertyTypeFilter.h

Include

#include "Builtin/PropertyTypeFilter.h"

Syntax

namespace EBlueprintPropertyType
{
    enum Type
    {
        Byte,
        Int,
        Int64,
        Bool,
        Float,
        ObjectReference,
        Name,
        Interface,
        Struct,
        String,
        Text,
        WeakObjectReference,
        SoftObjectReference,
        Double,
        Array,
        Map,
        Set,
    }
}

Values

Name

Description

Byte

CPT_NONE.

Int

CPT_UInt16 = 2, Unsupported by Blueprints CPT_UInt32 = 3, Unsupported by Blueprints CPT_UInt64 = 4, Unsupported by Blueprints CPT_Int8 = 5, Unsupported by Blueprints CPT_Int16 = 6, Unsupported by Blueprints

Int64

Bool

Float

CPT_Bool8 = 10, Unsupported by Blueprints CPT_Bool16 = 11, Unsupported by Blueprints CPT_Bool32 = 12, Unsupported by Blueprints CPT_Bool64 = 13, Unsupported by Blueprints

ObjectReference

Name

Interface

CPT_Delegate = 17, Not useful for level snapshots.

Struct

CPT_Unused_Index_19 = 19,.

String

CPT_Unused_Index_21 = 21, CPT_Unused_Index_22 = 22,

Text

WeakObjectReference

CPT_MulticastDelegate = 25, Not useful for level snapshots.

SoftObjectReference

CPT_LazyObjectReference = 27, No idea what this is; probably not useful for Blueprints.

Double

Array

Map

Set

Remarks

Copied from EPropertyType.

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