ETransformReturnType::Type

Windows
MacOS
Linux

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorChangedTransformFilter.h

Include

#include "Builtin/ActorChangedTransformFilter.h"

Syntax

namespace ETransformReturnType
{
    enum Type
    {
        IsValidWhenTransformChanged,
        IsValidWhenTransformStayedSame,
    }
}

Values

Name

Description

IsValidWhenTransformChanged

Return true if the snapshot and world actor have different transforms

IsValidWhenTransformStayedSame

Returns true of the snapshot and world actor have the same transform

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