UActorChangedTransformFilter

Allows an actor depending on whether the actors' transforms have changed.

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Inheritance Hierarchy

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorChangedTransformFilter.h

Include

#include "Builtin/ActorChangedTransformFilter.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(CommonSnapshotFilter))
class UActorChangedTransformFilter : public UActorSelectorFilter

Remarks

Allows an actor depending on whether the actors' transforms have changed. Use case: You want detect whether an actor has changed its transform.

Overridden from ULevelSnapshotFilter

Name Description

Public function Virtual Const

EFilterResul...

 

IsActorValid

(
    const FIsActorValidParams& Params
)

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