| UObjectBase
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Module |
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Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/ActorChangedTransformFilter.h |
Include |
#include "Builtin/ActorChangedTransformFilter.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(CommonSnapshotFilter))
class UActorChangedTransformFilter : public UActorSelectorFilter
Allows an actor depending on whether the actors' transforms have changed. Use case: You want detect whether an actor has changed its transform.
Name | Description | ||
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EFilterResul... |
IsActorValid ( |