ULevelSnapshotFilter

Base-class for filtering a level snapshot.

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Inheritance Hierarchy

References

Module

LevelSnapshotFilters

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilters.h

Include

#include "LevelSnapshotFilters.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Abstract, BlueprintType, EditInlineNew)
class ULevelSnapshotFilter : public UObject

Remarks

Base-class for filtering a level snapshot. Native C++ classes should inherit directly from this class.

Functions

Name Description

Public function Virtual Const

EFilterResul...

 

IsActorValid

(
    const FIsActorValidParams& Params
)

Public function Virtual Const

EFilterResul...

 

IsAddedActorValid

(
    const FIsAddedActorValidParams& Pa...
)

This is called when an actor was added to the world since the snapshot had been taken.

Public function Virtual Const

EFilterResul...

 

IsDeletedActorValid

(
    const FIsDeletedActorValidParams& ...
)

This is called when an actor was removed from the world since the snapshot had been taken.

Public function Virtual Const

EFilterResul...

 

IsPropertyValid

(
    const FIsPropertyValidParams& Para...
)

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