Module |
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Header |
/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/ActorSnapshotData.h |
Include |
#include "Data/ActorSnapshotData.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FActorSnapshotData
Name | Description | ||
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DeserializeIntoExistingWorldActor ( |
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DeserializeIntoRecreatedEditorWorldActor ( |
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FSoftClassPa... |
GetActorClass() |
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GetDeserialized ( |
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GetPreallocated ( |
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GetPreallocatedIfValidButDoNotAllocate() |
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FActorSnapsh... |
SnapshotActor ( |
Name |
Description |
---|---|
FSerializeActor |
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FSerializeComponent |