Name |
Description |
|
---|---|---|
|
FActorSnapshotData |
|
|
FClassDefaultObjectSnapshotData |
|
|
FComponentSnapshotData |
|
|
FLevelSnapshot_Property |
|
|
FLevelSnapshotPropertyChain |
Uniquely identifies a property across structs. |
|
FObjectSnapshotData |
|
|
FPropertySelection |
Holds all properties that should be restored for an object. |
|
FSnapshotCustomVersionInfo |
Holds custom version information |
|
FSnapshotEngineVersionInfo |
Holds engine version information |
|
FSnapshotFileVersionInfo |
Holds file version information |
|
FSnapshotVersionInfo |
Holds version information for a session |
|
FSubobjectSnapshotData |
|
|
FWorldSnapshotData |
Holds saved world data and handles all logic related to writing to the existing world. |
|
ULevelSnapshot |
Holds the state of a world at a given time. |