ULevelSnapshotsEditorProjectSettings

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MacOS
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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

ULevelSnapshotsEditorProjectSettings

References

Module

LevelSnapshots

Header

/Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Settings/LevelSnapshotsEditorProjectSettings.h

Include

#include "Settings/LevelSnapshotsEditorProjectSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, defaultconfig)
class ULevelSnapshotsEditorProjectSettings : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta Config

bool

 

bEnableLevelSnapshotsToolbarButton

Public variable UProperty Category, EditAnywhere Config

FRestorationBla...

 

Blacklist

Specifies classes and properties that should never be captured nor restored.

Public variable UProperty Category, EditAnywhere Config

bool

 

bUseCreationForm

Public variable UProperty Category, EditAnywhere Config

float

 

PreferredCreationFormWindowHeight

Public variable UProperty Category, EditAnywhere Config

float

 

PreferredCreationFormWindowWidth

Constructors

Name Description

Public function

ULevelSnapshotsEditorProjectSettings

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

FVector2D

 

GetLastCreationWindowSize()

Public function

void

 

SetLastCreationWindowSize

(
    const FVector2D InLastSize
)

Setting the Window Size through code will not save the size to the config.

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