ELidarPointCloudSpriteOrientation

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h

Include

#include "LidarPointCloudComponent.h"

Syntax

enum ELidarPointCloudSpriteOrientation
{
    PreferFacingCamera,
    PreferFacingNormal,
}

Values

Name

Description

PreferFacingCamera

The sprites will face camera, even if Normals are available.

PreferFacingNormal

The sprites will attempt to face Normals, if available, or fall back to facing camera otherwise.

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