| FTickableObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudLODManager.h |
Include |
#include "LidarPointCloudLODManager.h" |
class FLidarPointCloudLODManager : public FTickableGameObject
This class is responsible for selecting nodes for rendering among all instances of all LidarPointCloud assets.
Name | Description | |
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FLidarPointCloudLODManager() |
Name | Description | ||
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RegisterProxy ( |
Name | Description | ||
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IsTickableInEditor() |
Used to determine whether the object should be ticked in the editor. |
Name | Description | ||
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GetStatId() |
Return the stat id to use for this tickable |
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ETickableTic... |
GetTickableTickType() |
Virtual that can be overloaded by the inheriting class. |
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Tick ( |
Pure virtual that must be overloaded by the inheriting class. |