ULidarPointCloudComponent::ApplyRenderingParameters

Applies specified rendering parameters (Brightness, Saturation, etc) to the selected material

Windows
MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h

Include

#include "LidarPointCloudComponent.h"

Source

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloudComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Components|LidarPointCloud|Rendering")
void ApplyRenderingParameters()

Remarks

Applies specified rendering parameters (Brightness, Saturation, etc) to the selected material

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