ULidarPointCloudComponent::GetPointsInBoxAsCopies

Populates the array with copies of points within the given box.

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MacOS
Linux

References

Module

LidarPointCloudRuntime

Header

/Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloudComponent.h

Include

#include "LidarPointCloudComponent.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lidar Point Cloud")
TArray< FLidarPointCloudPoint > GetPointsInBoxAsCopies
(
    FVector Center,
    FVector Extent,
    bool bVisibleOnly,
    bool bReturnWorldSpace
)

Remarks

Populates the array with copies of points within the given box. If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud.

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