Module |
|
Header |
/Engine/Plugins/Media/LinearTimecode/Source/LinearTimecode/Public/DropTimecode.h |
Include |
#include "DropTimecode.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDropTimecode
Hold a frame of a Linear Timecode Frame