FLiveLinkClient::AddVirtualSubject

Add a new virtual subject to the client

Windows
MacOS
Linux

Override Hierarchy

ILiveLinkClient::AddVirtualSubject()

FLiveLinkClient::AddVirtualSubject()

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkClient.h

Include

#include "LiveLinkClient.h"

Source

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Private/LiveLinkClient.cpp

Syntax

virtual bool AddVirtualSubject
(
    const FLiveLinkSubjectKey & VirtualSubjectKey,
    TSubclassOf< ULiveLinkVirtualSubject > VirtualSubjectClass
)

Remarks

Add a new virtual subject to the client

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss