FLiveLinkAnimationFrameInterpolationProcessorWorker

Windows
MacOS
Linux

Inheritance Hierarchy

ILiveLinkFrameInterpolationProcessorWorker

ULiveLinkBasicFrameInterpolationProcessor::FLiveLinkBasicFrameInterpolationProcessorWorker

ULiveLinkAnimationFrameInterpolationProcessor::FLiveLinkAnimationFrameInterpolationProcessorWorker

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h

Include

#include "InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h"

Syntax

class FLiveLinkAnimationFrameInterpolationProcessorWorker : public ULiveLinkBasicFrameInterpolationProcessor::FLiveLinkBasicFrameInterpolationProcessorWorker

Constructors

Name Description

Public function

FLiveLinkAnimationFrameInterpolationProcessorWorker

(
    bool bInterpolatePropertyValues
)

ULiveLinkFrameAnimationInterpolateProcessor::FLiveLinkFrameAnimationInterpolateProcessorWorker

Overridden from ILiveLinkFrameInterpolationProcessorWorker

Name Description

Public function Virtual Const

TSubclassOf<...

 

GetRole()

Public function Virtual

void

 

Interpolate

(
    double InTime,
    const FLiveLinkStaticDataStruct& I...,
    const TArray< FLiveLinkFrameDataStr...,
    FLiveLinkSubjectFrameData& OutBlen...,
    FLiveLinkInterpolationInfo& OutInt...
)

Public function Virtual

void

 

Interpolate

(
    const FQualifiedFrameTime& InTime,
    const FLiveLinkStaticDataStruct& I...,
    const TArray< FLiveLinkFrameDataStr...,
    FLiveLinkSubjectFrameData& OutBlen...,
    FLiveLinkInterpolationInfo& OutInt...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss