| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkPreset.h |
Include |
#include "LiveLinkPreset.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class ULiveLinkPreset : public UObject
Name | Description | ||
---|---|---|---|
|
AddToClient ( |
Add the sources and subjects from this preset, but leave any existing sources and subjects connected. |
|
|
ApplyToClient() |
Remove all previous sources and subjects and add the sources and subjects from this preset. |
|
|
BuildFromClient() |
Reset this preset and build the list of sources and subjects from the client. |
|
|
const TArray... |
GetSourcePresets() |
Get the list of source presets. |
|
const TArray... |
GetSubjectPresets() |
Get the list of subject presets. |