ULiveLinkTimecodeProvider

Fetch the latest frames from the LiveLink subject and create a Timecode from it.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkTimecodeProvider.h

Include

#include "LiveLinkTimecodeProvider.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, Blueprintable, EditInlineNew)
class ULiveLinkTimecodeProvider : public UTimecodeProvider

Remarks

Fetch the latest frames from the LiveLink subject and create a Timecode from it.

Constructors

Name Description

Public function

ULiveLinkTimecodeProvider()

Overridden from UTimecodeProvider

Name Description

Public function Virtual Const

FQualifiedFr...

 

GetQualifiedFrameTime()

Return current frame time.

Public function Virtual Const

ETimecodePro...

 

GetSynchronizationState()

The state of the TimecodeProvider and if it's currently synchronized and the Timecode and FrameRate getters are valid.

Public function Virtual

bool

 

Initialize

(
    UEngine* InEngine
)

This Provider became the Engine's Provider.

Public function Virtual

void

 

Shutdown

(
    UEngine* InEngine
)

This Provider stopped being the Engine's Provider.

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

Called before destroying the object.

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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