| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/LiveLinkTimecodeProvider.h |
Include |
#include "LiveLinkTimecodeProvider.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Engine, Blueprintable, EditInlineNew)
class ULiveLinkTimecodeProvider : public UTimecodeProvider
Fetch the latest frames from the LiveLink subject and create a Timecode from it.
Name | Description | |
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ULiveLinkTimecodeProvider() |
Name | Description | ||
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FQualifiedFr... |
GetQualifiedFrameTime() |
Return current frame time. |
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ETimecodePro... |
GetSynchronizationState() |
The state of the TimecodeProvider and if it's currently synchronized and the Timecode and FrameRate getters are valid. |
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Initialize ( |
This Provider became the Engine's Provider. |
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Shutdown ( |
This Provider stopped being the Engine's Provider. |
Name | Description | ||
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BeginDestroy() |
Called before destroying the object. |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |